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Author: John ONeill

Neutron Stars, Dead Brains, and an AI in a Prison Colony: January/February 2022 Print SF Magazines

Neutron Stars, Dead Brains, and an AI in a Prison Colony: January/February 2022 Print SF Magazines

January/February 2022 issues of Asimov’s Science Fiction, Analog Science Fiction & Fact, and The
Magazine of Fantasy & Science Fiction. Cover art by Dominic Harman, Eldar Zakirov, and Kent Bash

There’s a good mix of covers for this month’s crop of print magazines. All except F&F, an ugly piece which prominently features a man smoking. I haven’t seen SF heroes smoking on covers for a very long time; seeing it now, in 2022, is a major disappointment. I have absolutely no interest in that at Black Gate; this is the first time we’ve showcased a cover with smoking in well over a decade (and probably longer). Don’t expect to see it again.

Other than that blemish, the January/February print magazines have the usual mix of intriguing contributors, including Michael Swanwick, Tom Purdom, A.A. Attanasio, Ian Creasey, Nick Wolven, Tony Ballantyne, Adam-Troy Castro, Stephen L. Burns, Eugie Foster, Bogi Takács, M. L. Clark, Karen Heuler, and many others.

Victoria Silverwolf at Tangent Online has been doing a fine job discussing Asimov’s and Analog for the past half-decade. Here’s her thoughts on the latest Asimov’s.

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Vintage Treasures: Isaac Asimov’s Wonderful Worlds of Science Fiction 1: Intergalactic Empires edited by Isaac Asimov, Martin H. Greenberg, and Charles G. Waugh

Vintage Treasures: Isaac Asimov’s Wonderful Worlds of Science Fiction 1: Intergalactic Empires edited by Isaac Asimov, Martin H. Greenberg, and Charles G. Waugh


Isaac Asimov’s Wonderful Worlds of Science Fiction 1: Intergalactic Empires
(Signet, December 1983). Cover by Paul Alexander

Last year, while I was researching an article on Asimov’s industry-changing success as a science fiction anthologist, I came across some amazing stats. Here’s the summary:

The Internet Science Fiction database lists nearly 200 anthologies with Asimov’s name on them, averaging around seven per year between 1963 and his death in 1992… the vast majority were produced in partnership with a team of editors, especially Martin H. Greenberg and Charles G. Waugh. In the early days Asimov compiled anthologies the old-fashioned way: by himself. It was the enduring, decades-long success of those books that paved the way for the massive literary-industrial complex to spring up around Asimov in the 80s and 90s.

Ha! That ‘literary-industrial complex’ line still busts me up. But the really interesting thing to come out of all that research was an obsession to track down all ten volumes in Isaac Asimov’s Wonderful Worlds of Science Fiction, starting with Volume 1, Intergalactic Empires. In the process I also managed to find the last surviving editor of the series, Charles G. Waugh, who proved a fascinating correspondent.

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Support Bernie Mireault’s The Jam Non Starter Campaign

Support Bernie Mireault’s The Jam Non Starter Campaign

I’ve been following Bernie Mireault since his career began in Montreal in the mid-80s with the quirky and hilarious comic MacKenzie Queen, which he wrote and drew. When the chance came to recruit him to draw for Black Gate a decade later I jumped at it, and he soon became one of our most valuable and prolific contributors. His art appeared in virtually every issue — starting with our very first, when he illustrated Michael Moorcock’s Eternal Champion story “The Dreamthief’s Daughter.”

These days Bernie is best known as the creator of The Jam, aka Gordon Kirby, a normal guy whose unorthodox hobby (patrolling rooftops in costume, on the hunt for evildoers) has unexpected consequences. His adventures have been published by the top publishers in the industry. This year Bernie joined with Nat Gertler’s About Comics imprint to release a brand new Jam comic, The Jam Super-Cool Color-Injected Turbo Adventure From Hell issue 2, financed by an independent cloud-funding effort, The Jam Non Starter Campaign. Here’s what Bernie told me when I asked about it:

The Jam non-starter campaign is meant to be a humorous imitation of a Kickstarter thing except the book is already done and ready to order through the aboutcomics.com portal. Also available is a recent Jam-related graphic novel and by the end of January, a trade paperback collection of the first five issues from the original fourteen issue series. I’m thrilled to be back in print, even on a small scale.

I’m very excited to see The Jam return to print. Check out the promo video above, have a look at the campaign here — and help one of the most creative comic artists in the industry return his legendary creation to print. The world will thank you.

New Treasures: City of Iron and Dust by J.P. Oakes

New Treasures: City of Iron and Dust by J.P. Oakes


City of Iron and Dust (Titan Books, July 2021). Cover by Shutterstock/Julia Lloyd

I don’t know much about J.P. Oakes. He lives on Long Island, City of Iron and Dust was his first (and so far only) novel, and he keeps a low profile.

But I know that the moment I read the back of City of Iron and Dust I wanted to buy it. It’s the tale of a goblin princess, the aftermath of a terrible war, an old soldier plotting a revolution, and The Iron City, a “singular dark fantasy creation that breathes with menace and decay.” (Paul Jessup, author of The Silence That Binds.)

Paul Di Filippo calls it “a grim’n’gritty yet often blackly humorous political-coup-cum-caper novel… [a] lusty, brutal, philosophical excursion.” Here’s an excerpt from his entertaining review at Locus Online.

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Vintage Treasures: Tales of Robin Hood by Clayton Emery

Vintage Treasures: Tales of Robin Hood by Clayton Emery


Tales of Robin Hood (Baen, 1988). Cover by Larry Elmore

I’m a sucker for Robin Hood stories, and that’s probably why I bought Clayton Emery’s Tales of Robin Hood in 1988. Well, that and the fact that I thought it was an anthology. It’s actually a novel, a magical take on the legend of Sherwood Forest, with witches, demon boars, black-robed monks, and a Robin “attacked on all sides by sorcery and sword.”

Clayton Emery had a steady career as a TSR author in the late 90s, producing a series of Forgotten Realms books including the Netheril Trilogy (1996-98) and the third novel in the Lost Empires series, Star of Cursrah (1999), plus six Magic: The Gathering titles, including the Legends Cycle (2001-2). Tales of Robin Hood was originally published as a paperback by Baen and pretty much vanished without a trace, until iUniverse reprinted it in 2002 under the title Robin Hood and the Beasts of Sherwood. It caught on with modern readers in the new incarnation, and was warmly reviewed by a new generation of readers.

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Future Treasures: Gunfight on Europa Station edited by David Boop

Future Treasures: Gunfight on Europa Station edited by David Boop

Gunfight on Europa Station (Baen Books, January 25, 2022). Cover Art by Dominic Harman

I’ve been enjoying David Boop’s weird western anthologies for Baen (Straight Outta Tombstone, Straight Outta Deadwood, and Straight Outta Dodge City). His newest takes the series in a different direction — deep space! — but keeps the six shooters and saddle spurs. That’s different. But what the hell — I’m on board.

Gunfight on Europa Station arrives on January 25, and comes packed with new fiction by an impressive list of contributors: Alan Dean Foster, Jane Lindskold, Wil McCarthy, Gini Koch, Martin Shoemaker, Cat Rambo with J.R. Martin, Alastair Mayer, Alex Shvartsman, Patrick Swenson, Elizabeth Moon, and Michael L. Haspil. These books are a lot of fun, and I’m looking forward to the newest with anticipation.

I’m especially excited to see Alex Shvartsman’s contribution. I was at his reading at Worldcon last month (from his upcoming novel The Middling Affliction), and it was easily the most entertaining of the dozen or so I attended, a raucous and funny tale of an exorcist/con man who winds up over his head in a tangled supernatural mystery. It’s always a pleasure to discover a new writer, and it’s doubly so when you have the chance to hear a skilled entertainer perform their own work.

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Learn RuneQuest by playing an Online Solo Adventure: The Battle of Dangerford

Learn RuneQuest by playing an Online Solo Adventure: The Battle of Dangerford

The Battle of Dangerford (Chaosium, 2021)

Happy New Year, fantasy gamers! If you’re like me, all your resolutions this year involve trying new games. At least two dozen. And maybe a truckload of snack foods.

Yeah, but which games? There’s a ton to choose from. Fortunately Chaosium has made it a little bit easier — by publishing their newest RuneQuest solo adventure online completely free. And also structuring it so that you can learn the rules as you play! The title is The Battle of Dangerford, and it really is a simple as it sounds:

Learn to play RuneQuest in the best way possible — by playing! The Battle of Dangerford is a single-player scenario designed to teach you the rules of the game as you play. Take on the role of Vasana as she joins her Sartarite brothers and sisters in an epic clash against the invading Lunar Empire.

Get all the details below — or jump right in here!

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Vintage Treasures: The City of the Singing Flame by Clark Ashton Smith

Vintage Treasures: The City of the Singing Flame by Clark Ashton Smith


The City of the Singing Flame (Timescape, 1981). Cover by Rowena Morrill

We’ve written a lot about Clark Ashton Smith at Black Gate. Like, a lot. Over two dozen articles over the last decade or so by my count, by many of our top writers, including Brian Murphy, Matthew David Surridge, Fletcher Vredenburgh, Thomas Parker, James Maliszewski, M Harold Page, Steven H Silver, John R. Fultz — and especially Ryan Harvey, who’s penned a third of our coverage all on his own.

I’m not an expert on Smith — far from it. Although he published in the pulp magazines I was obsessed with as a teen, I didn’t discover him until relatively late. He had no novels to his name, and was virtually ignored by the editors who assembled the ubiquitous science fiction anthologies I devoured in my youth (I know Isaac Asimov, whose name was on every second anthology I read, strongly disliked Smith’s work, and that was pretty much the kiss of death for SF writers in the 80s).

It wasn’t until David Hartwell, editor of the ambitious Timescape imprint at Pocket Books, reprinted much of Smith’s back catalog in a trio of handsome paperbacks that I corrected this injustice. And specifically, it wasn’t until I laid eyes on Rowena Morrill’s beautiful cover for The City of the Singing Flame in 1981 that I was finally introduced to the rich and fascinating work of Clark Ashton Smith.

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The Universe Under Attack: The Protectorate Trilogy by Megan E. O’Keefe

The Universe Under Attack: The Protectorate Trilogy by Megan E. O’Keefe


The Protectorate trilogy by Megan E. O’Keefe (Orbit, 2019-2021). Covers by Sparth

Megan E. O’Keefe’s debut novel Steal the Sky was nominated for the 2017 David Gemmell Morningstar award, and became the opening book in the Scorched Continent trilogy, which author Beth Cato called “An epic steampunk Firefly.” Not a bad way to kickstart a writing career.

But it was her second trilogy, the space opera The Protectorate, that really launched her into the big time. Opening volume Velocity Weapon (2019) was nominated for the Philip K. Dick Award, and Kirkus Reviews called it “edge-of-your-seat space opera with a soul; a highly promising science-fiction debut.” Chaos Vector was published last year, and the trilogy wrapped up in June of this year with Catalyst Gate. If you’re looking for modern SF filled with with twists and far-future political intrigue, you’ve definitely come to the right place.

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New Treasures: The Art of Space Travel by Nina Allan

New Treasures: The Art of Space Travel by Nina Allan


The Art of Space Travel (Titan Books, September 2021). Cover by Vince Haig

I had the chance to wander the Dealer’s Room at Worldcon last week — and if you’ve never had that pleasure, I encourage you to do it at least once. If there’s a worthy pilgrimage for science fiction and fantasy readers, it’s the peerless Dealer’s Room at Worldcon. The only things in my experience that come close are the vast Dealer’s Room at Windy City in Chicago, and the endless Great Exhibit Hall at Gen Con.

As I wandered starstruck between the cramped aisles of booksellers, painfully aware that I couldn’t return to Chicago with more than I could carry onto the plane, my eyes lighted on numerous wonders. Virgil Finley art books, out of print for decades. Stacks of vintage paperbacks from the 1970s. Handsome sets of limited edition books from Centipede Press, Subterranean Books, and numerous others. A wall of press clippings about Worldcon, some dating back to the very first in 1939. Joshua Palmatier’s table, heavily laden with more anthologies than I could count.

And in the middle of it all was Sally Kobee’s island of tables, all piled high with new books. I wasn’t at Worldcon to buy new books — but you can’t help it when one catches your eye. And the first one to do so was Nina Allen’s new collection The Art of Space Travel and Other Stories.

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