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Author: S.M. Carrière

When S.M. Carrière isn't brutally killing your favourite characters, she spends her time teaching martial arts, live streaming video games, and cuddling her cats. In other words, she spends her time teaching others to kill, streaming her digital kills, and cuddling furry murderers. Her most recent titles include 'Daughters of Britain' and 'Skylark.' https://www.smcarriere.com/
Left Behind: The Last of Us, Episode Seven

Left Behind: The Last of Us, Episode Seven

Hello! We’re back with another episode review! This one, judging by the title, is based entirely on what was a DLC to the original game that explored Ellie’s backstory. I’m excited about this one… in a very masochistic way (honestly, the DLC left me sobbing). C’est parti!

I may have mentioned before, but I will again, how much I love the guitar introduction. I remember the game introduction being the same thing, though that might be my memory mixing things up (I do know it was guitar, and I’m reasonably certain it’s the same exact tune, but I’m open to being wrong.)

Winter proper. In the game, we open to a rabbit getting skewered by Ellie’s arrow. It’s probably for the best we don’t see that in the show.

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Endure and Survive: The Last of Us, Episode Five

Endure and Survive: The Last of Us, Episode Five

Good morning, Readers!

I have long been stressing about this episode, since Sam and Henry were introduced last episode. I know precisely how this is going to end, and I’m not looking forward to it at all… While also looking forward to it a great deal. We don’t have time to unpack that. Let’s get on with it all the same.

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Long, Long Time: The Last of Us, Episode Three

Long, Long Time: The Last of Us, Episode Three

And we’re back with the next episode of The Last of Us. As I outline this piece, the episode has aired a few days ago (vastly different from when this article will be published, I know), and the internet is absolutely buzzing. Most of the chatter I hear is about how devastatingly wonderful this episode is, which makes for a nice change. I’ve curated my social media well.

Let’s get into it, shall we?

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Infected: The Last of Us, Episode Two

Infected: The Last of Us, Episode Two

Good afternoon! Well, we’re currently well behind the actual airing of the show, so if you aren’t prepared for spoilers for episode two of this show, you should probably stop reading now and go watch the episode. It’s a good ‘un.

I should also note that other than this intro, much of this article was written shortly after the second episode aired, largely because I don’t want future episodes to influence what I write about each episode. So even though I am actually caught up, it will read like I’m not. Alright! C’est parti!

[Read about episode one here.]

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When You’re Lost in the Darkness: The Last of Us, Episode One

When You’re Lost in the Darkness: The Last of Us, Episode One

Hello! It’s me. Your wildly introverted author/gamer, who is very excited to be sharing my thoughts with you regarding HBO’s recent adaptation of The Last of Us from the perspective of someone who absolutely loved the game on which it is based. I’ll be examining each episode independently.

Unfortunately, due to my working an obscene amount, I have limited time, so I’ll only be able to post every second week or so. For that reason, though they’re written shortly after each episode airing, each review will be far behind the episodes as they’re released. That’s alright, though, as I reckon it will leave plenty of time for you to watch each episode and I won’t have to worry about spoiling it for you, because there absolutely will be spoilers.

So, with that out of the way, let’s just dive right into episode one: When You’re Lost in the Darkness.

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The Compelling Narratives of Video Games

The Compelling Narratives of Video Games

The poster for The Last of Us, the HBO adaptation (left), and one of the posters for the original game (right)

My love of gaming is well known amongst my friends and friendly acquaintances, and has since before I could afford my first console. In news that would surprise absolutely no one, my preference has always been for narrative games; where the story plays as much a role in the gaming experience as any tests of skill or intellect. The best games for me strike a delicate balance between challenging gameplay — combat and puzzles — and narrative. In short, I game for the same reason I read. I game to find myself immersed in another world, diving into a story that will delight and move me.

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New Writers Under Pressure

New Writers Under Pressure

Image by StartupStockPhotos from Pixabay

Good morning, Readers!

Floating around the Twitterverse yesterday was a long thread of new authors bemoaning all the extra stuff they’re expected to do — all of that extra work extraneous to their craft — that writers are expected to engage in if they have any hope of being successful with their publication.

It’s true. When I first started on this publishing quest oh, some [indistinct] years ago, my research revealed that I had a lot of things to do if I wanted to be successful. I had to be on several social media site. I had to belong to several writing groups. I had to blog. I had to do a book blog tour. I had to secure book reviews and interviews (but good luck getting either if you’re self-published or published by a small/micro press, and entirely unknown). I had to create a launch party. I had to create and maintain a newsletter. The list seemed endless and entirely overwhelming. I understand the dismay and frustration expressed on Twitter yesterday.

It’s valid. There is a lot of hidden work behind being a successful writer (unless you’re very, very lucky).

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