Hi
John –
Today,
Wizards of the Coast announced
that the next iteration of Dungeons & Dragons is currently under
development! Wizards is enlisting the help of D&D players from around the
world, with an extensive open playtesting program
starting this spring. Fans can do their part to help shape D&D’s
future by signing up for the playtest
today!
The
ultimate goal of this next iteration of D&D, said Mike Mearls, senior manager, D&D research and development, in
today’s announcement,
is “a game that rises above differences of play styles, campaign settings, and
editions, one that takes the fundamental essence of D&D and brings it to the
forefront of the game.”
The
full text announcement can be found below. Please
let me know if you have any questions!
-Mark

Charting
the Course for D&D
Your
Voice, Your Game
Mike
Mearls
A s you may have
read in the New York
Times, it’s an exciting
time for Dungeons & Dragons. We are happy to announce today that we
are developing the next iteration of D&D, and will be looking to the legions
of D&D fans to help shape the future of the game along with us.
Our mission is to
ensure that D&D enters its next 40 years as a vibrant, growing, and exciting
game. By listening to the needs of the D&D community, we can meet this goal.
As part of our increased efforts to engage with the player-base, we launched a
series of weekly articles in early 2011, including Rule of
Three and Legends &
Lore, to give you a
voice in our work. We’ve listened to both praise and criticism from all D&D
fans, regardless of their edition of choice, and we’ll continue to do so.
That is why we are
excited to share with you that starting in Spring 2012, we will be taking this
process one step further and conducting ongoing open playtests with the gaming
community to gather feedback on the new iteration of the game as we develop it.
With your feedback and involvement, we can make D&D better than ever. We
seek to build a foundation for the long-term health and growth of D&D, one
rooted in the vital traits that make D&D unique and special. We want a game
that rises above differences of play styles, campaign settings, and editions,
one that takes the fundamental essence of D&D and brings it to the forefront
of the game. In short, we want a game that is as simple or complex as you
please, its action focused on combat, intrigue, and exploration as you desire.
We want a game that is unmistakably D&D, but one that can easily become
your D&D, the game that you want to run and
play.
D&D is more than
just a set of rules for fantasy gaming. It launched an entire gaming genre and
played a pivotal role in creating the entirety of the gaming industry, both
analog and digital. The game has lived and thrived because it has awoken a spark
of creation, visions of daring adventure, wondrous vistas, and untold horrors
that pull us all together as a community of RPG fans. It is the countless
players and DMs who have brought it to life over the years. The game is at its
best when it is yours.
For that reason, we
want your participation. The goals we have set for ourselves are by no means
trivial or easy. By involving you in this process, we can build a set of D&D
rules that incorporate the wants and desires of D&D gamers around the world.
We want to create a flexible game, rich with options for players and DMs to
embrace or reject as they see fit, a game that brings D&D fans together
rather than serves as one more category to splinter us
apart.
We have begun
obtaining feedback from a limited Friends & Family playtest consisting of
internal employees and their gaming groups and soon we will be expanding that
group to consist of members from our existing body of playtesters. Then at the
D&D
Experience convention in late
January, Wizards of the Coast will conduct a special playtest of ideas currently
in development. The D&D Experience will be moving to Gen Con
in 2013, so as a convention special this year, we will be offering show
attendees a first-look at a draft of the new set of rules. Then beginning
sometime in the spring, we will begin open playtesting. Through our web site, we
will release a growing set of rules, classes, monsters and other materials for
your study and feedback. We seek to reach as many people as possible, from the
gamer who just started with D&D last week to the gaming group that has been
together since the early-1970s. For this process to work, we want to give a
voice to all D&D fans and players of all previous editions of the
game.
The next year is
going to be an exciting one. There is a lot of work to be done, and I’m hoping
you have the time, energy, and inclination to pitch in. We sure hope you do, as
we seek to make gaming history by shaping the future of D&D, together. If
you would like to sign up today to be notified when the playtest is beginning
and how you can participate, click here:
In the meantime, you
can share your opinions, talk with other gamers and stay in touch with D&D
game designers by joining the official group page at: http://community.wizards.com/dndnext.