A review of Swords & Dark Magic: The New Sword & Sorcery
It isn’t often we see a new Sword & Sorcery anthology, especially one from a major publisher.
Swords & Dark Magic: The New Sword & Sorcery, edited by Jonathan Strahan & Lou Anders (Eos Books/Subterranean Press) is the first one to cross my desk in years and, with a new Elric tale by Michael Moorcock, a Black Company story by Glen Cook, a Majipoor piece from Robert Silverberg, a Cugel the Clever tale by Michael Shea, and contributions from Steven Erikson, James Enge, Joe Abercrombie, Tanith Lee, Garth Nix, C.J. Cherryh, Greg Keyes, Gene Wolfe, Tim Lebbon, Caitlín R. Kiernan, and many others, it looks like the real deal.
But do Strahan and Anders deliver real Sword & Sorcery, or just a close approximation?
To answer that we recruited Jason M. Waltz, publisher of Rogue Blades Entertainment, editor of the acclaimed anthologies Rage of the Behemoth and Return of the Sword, and true expert in heroic adventure.
His 6,000-word analysis, liberally spiced with his own thoughts on the state of the genre, begins after the jump.






Last week, our esteemed editor John O’Neill posted 
Graham McNeill’s novel Empire: The Legend of Sigmar (Black Library) is this year’s winner of the David Gemmell Legend Award for Best Fantasy Novel of 2009.
Role-playing games have always interested me because, at heart, they’re about stories. They’re ways to tell stories that you don’t know in advance, ways to bring people together to create something unpredictable but still structured in a narrative form. Now, that said, the question is: how do you go about doing that? If you’re writing a module, an adventure, that referees are going to pick up off a store shelf (or download from a web site), what do you give them to help create that story with their players?
Corleu is an oddity, a white-haired youth in a black-haired tribe of wanderers. His family has a talent for foresight, but all he has is a knack for stories. And then one year the tribe goes south for the winter and finds itself in a marsh where time seems to stand still, where the flowers are perfect but the skies are invisible behind the mists — and no one knows how long they’ve been there. No one but Corleu notices anything wrong.
Luke Forney. who 
I’m not usually one for social networking. I had to be dragged on to Facebook by Bill Ward, who got tired of Black Gate not having a Facebook page and finally just
While 
